Class and Description |
---|
PlayerDamageEvent.Cause
Determines why the
PlayerDamageEvent was triggered exactly
(i.e. what's causing the damage). |
PlayerEvent
Base class for all player events.
|
PlayerNpcEvent
Base class for all player - npc related events.
|
PlayerTeleportEvent.Cause
Determines what caused the teleportation
|
PlayerVehicleEvent
Base class for all player - vehicle related events.
|
Class and Description |
---|
PlayerEvent
Base class for all player events.
|
Class and Description |
---|
PlayerEvent
Base class for all player events.
|
Class and Description |
---|
PlayerEvent
Base class for all player events.
|
Class and Description |
---|
PlayerElementCollisionEvent
Called when a player "touches" a
World3DModel , or more precisely, when the
player collides with the collision shape of the element. |
PlayerElementHitEvent
Called when a player hits a world element (as long as
World3DModel.setHittable(boolean) is set to true). |
PlayerElementInteractionEvent
Called when a player interacts (i.e. presses the interaction key) with a
world element (as long as
World3DModel.setInteractable(boolean) is
set to true). |