Class | Description |
---|---|
ExplosionEvent |
Called when an explosion is triggered (e.g. caused by tnt).
|
ItemElementCollisionEvent |
Called when an item "touches" a
World3DModel , or more precisely, when the
item collides with the collision shape of the element. |
ItemTransformEvent |
Called when an item transforms, i.e. if the item id changes.
|
PlantGrowEvent |
Called when a plant grows (i.e. transition to next growth stage).
|
WeatherChangeEvent |
Called when the weather changes.
|
Enum | Description |
---|---|
ItemTransformEvent.Trigger |
Determines why the
ItemTransformEvent was triggered exactly
(i.e. what caused the item to transform). |