| Modifier and Type | Interface and Description | 
|---|---|
static interface  | 
Item.Attribute
Attributes are used for all items which require additional information. 
 | 
static interface  | 
Item.ClothingAttribute
This attribute is used for all clothing items. 
 | 
static interface  | 
Item.CustomItemAttribute
This attribute is used for custom items, i.e. items which were added through the API. 
 | 
static class  | 
Item.Definition
Deprecated. 
 
Use  
Definitions.ItemDefinition instead! | 
static interface  | 
Item.ObjectAttribute
This attribute is used for all items which represent an object (e.g. furniture). 
 | 
| Modifier and Type | Method and Description | 
|---|---|
Item.Attribute | 
getAttribute()
Gets the item attribute. 
 | 
Definitions.ItemDefinition | 
getDefinition()
Gets the item definition of this item. 
 | 
static Item.Definition | 
getItemDefinition(short typeID)
Deprecated. 
 
Use  
Definitions.getItemDefinition(short) instead! | 
static Item.Definition | 
getItemDefinition(java.lang.String name)
Deprecated. 
 
Use  
Definitions.getItemDefinition(String) instead! | 
int | 
getMaxStacksize()
Gets the max stack size of the item. 
 | 
java.lang.String | 
getName()
Gets the ingame name (not the localized name) of the item. 
 | 
int | 
getStacksize()
Gets the current stack size of the item. 
 | 
int | 
getStatus()
Gets the current status of the item. 
 | 
short | 
getTypeID()
Gets the type ID of the item. 
 | 
float | 
getValue()
Gets the current value of the item. 
 | 
int | 
getVariation()
Gets the variation, i.e. the texture of the item. 
 | 
java.lang.String getName()
short getTypeID()
int getVariation()
int getStacksize()
int getMaxStacksize()
float getValue()
int getStatus()
Definitions.ItemDefinition getDefinition()
Item.Attribute getAttribute()
static Item.Definition getItemDefinition(short typeID)
Definitions.getItemDefinition(short) instead!typeID - item type id.static Item.Definition getItemDefinition(java.lang.String name)
Definitions.getItemDefinition(String) instead!name - item name.