- pause() - Method in class net.risingworld.api.Timer
-
Pauses this timer.
- PI - Static variable in class net.risingworld.api.utils.Utils.MathUtils
-
PI value as a float (180 degrees).
- PivotPosition - Enum in net.risingworld.api.gui
-
An enum to specify the pivot of a GUI element.
- placeBlock(int, Vector3i, Vector3i) - Method in interface net.risingworld.api.World
-
Places a block at the given position.
- placeBlock(int, int, int, int, int, int, int) - Method in interface net.risingworld.api.World
-
Places a block at the given position.
- placeObject(int, int, Vector3f, float, float, float) - Method in interface net.risingworld.api.World
-
Creates a new object (e.g. furniture) at the given position.
- placeObject(int, int, float, float, float, float, float, float) - Method in interface net.risingworld.api.World
-
Creates a new object (e.g. furniture) at the given position.
- placeObject(int, int, Vector3i, Vector3i, float, float, float) - Method in interface net.risingworld.api.World
-
Creates a new object (e.g. furniture) at the given position.
- placeObject(int, int, int, int, int, float, float, float, float, float, float) - Method in interface net.risingworld.api.World
-
Creates a new object (e.g. furniture) at the given position.
- placeTerrain(int, Vector3i, Vector3i) - Method in interface net.risingworld.api.World
-
Places "terrain" (e.g. stone, dirt, gravel, sand etc) at the given position.
- placeTerrain(int, int, int, int, int, int, int) - Method in interface net.risingworld.api.World
-
Places "terrain" (e.g. stone, dirt, gravel, sand etc) at the given position.
- placeVegetation(int, Vector3f, float, float, float) - Method in interface net.risingworld.api.World
-
Creates a new plant at the given position.
- placeVegetation(int, float, float, float, float, float, float) - Method in interface net.risingworld.api.World
-
Creates a new plant at the given position.
- placeVegetation(int, Vector3i, Vector3i, float, float, float) - Method in interface net.risingworld.api.World
-
Creates a new plant at the given position.
- placeVegetation(int, int, int, int, float, float, float, float, float, float) - Method in interface net.risingworld.api.World
-
Creates a new plant at the given position.
- PlantGrowEvent - Class in net.risingworld.api.events.world
-
Called when a plant grows (i.e. transition to next growth stage).
- PlantGrowEvent(short, short, int, int, int, int, short, short, short, short, short, short) - Constructor for class net.risingworld.api.events.world.PlantGrowEvent
-
- Player - Interface in net.risingworld.api.objects
-
Represents a player.
- PlayerBanEvent - Class in net.risingworld.api.events.player
-
Called when a player gets banned.
- PlayerBanEvent(Player, String, int, String) - Constructor for class net.risingworld.api.events.player.PlayerBanEvent
-
- PlayerCatchFishEvent - Class in net.risingworld.api.events.player
-
Called when a player catches a fish (or another item).
- PlayerCatchFishEvent(Player, Vector3f, Item, boolean) - Constructor for class net.risingworld.api.events.player.PlayerCatchFishEvent
-
- PlayerChangeBlockPositionEvent - Class in net.risingworld.api.events.player
-
Called when a player changes his block position (for example by moving).
- PlayerChangeBlockPositionEvent(Player, Vector3i, Vector3i) - Constructor for class net.risingworld.api.events.player.PlayerChangeBlockPositionEvent
-
- PlayerChangeEquippedItemEvent - Class in net.risingworld.api.events.player
-
Called when a player changes the equipped item, i.e. if he either changes the
current "quickslot focus" (hotbar 1-5).
- PlayerChangeEquippedItemEvent(Player, byte, byte) - Constructor for class net.risingworld.api.events.player.PlayerChangeEquippedItemEvent
-
- PlayerChangeGamemodeEvent - Class in net.risingworld.api.events.player
-
Called when a player changes his local game mode (i.e. by using the command
"setgamemode" or "gm").
- PlayerChangeGamemodeEvent(Player, Gamemode) - Constructor for class net.risingworld.api.events.player.PlayerChangeGamemodeEvent
-
- PlayerChangeObjectStatusEvent - Class in net.risingworld.api.events.player.world
-
Called when the status of an object changes.
- PlayerChangeObjectStatusEvent(Player, ObjectElement, byte) - Constructor for class net.risingworld.api.events.player.world.PlayerChangeObjectStatusEvent
-
- PlayerChangeObjectStatusEvent(Player, short, byte, int, int, int, short, short, short, short, short, short, int, byte, byte) - Constructor for class net.risingworld.api.events.player.world.PlayerChangeObjectStatusEvent
-
- PlayerChangePositionEvent - Class in net.risingworld.api.events.player
-
Called when a player changes his position (for example by moving).
- PlayerChangePositionEvent(Player, Vector3f, Quaternion) - Constructor for class net.risingworld.api.events.player.PlayerChangePositionEvent
-
- PlayerChangeScreenResolutionEvent - Class in net.risingworld.api.events.player.gui
-
Called when a player changes his screen resolution.
- PlayerChangeScreenResolutionEvent(Player, int, int, int, int) - Constructor for class net.risingworld.api.events.player.gui.PlayerChangeScreenResolutionEvent
-
- PlayerChatEvent - Class in net.risingworld.api.events.player
-
Called when a player sends a chat message.
- PlayerChatEvent(Player, String, String) - Constructor for class net.risingworld.api.events.player.PlayerChatEvent
-
- PlayerChestAccessEvent - Class in net.risingworld.api.events.player
-
Called when a player accesses a chest.
- PlayerChestAccessEvent(Player, ObjectElement) - Constructor for class net.risingworld.api.events.player.PlayerChestAccessEvent
-
- PlayerChestAccessEvent(Player, short, byte, int, int, int, short, short, short, short, short, short, int, byte) - Constructor for class net.risingworld.api.events.player.PlayerChestAccessEvent
-
- PlayerChestDropEvent - Class in net.risingworld.api.events.player.inventory
-
Called when a player drops an item from a chest.
- PlayerChestDropEvent(Player, Item, int, int, int) - Constructor for class net.risingworld.api.events.player.inventory.PlayerChestDropEvent
-
- PlayerChestToInventoryEvent - Class in net.risingworld.api.events.player.inventory
-
Called when an item is moved from a chest to the player inventory.
- PlayerChestToInventoryEvent(Player, Item, Item, int, int, int, int, Inventory.SlotType) - Constructor for class net.risingworld.api.events.player.inventory.PlayerChestToInventoryEvent
-
- PlayerCommandEvent - Class in net.risingworld.api.events.player
-
Called when a player enters a command into chat.
- PlayerCommandEvent(Player, String) - Constructor for class net.risingworld.api.events.player.PlayerCommandEvent
-
- PlayerConnectEvent - Class in net.risingworld.api.events.player
-
Called when a player connects to the server.
- PlayerConnectEvent(Player, boolean) - Constructor for class net.risingworld.api.events.player.PlayerConnectEvent
-
- PlayerConstructionEvent - Class in net.risingworld.api.events.player.world
-
Base class for any kind of interactions (destroy, pickup, use etc) with
construction elements (planks, beams, windows, posters etc).
- PlayerConstructionEvent(Player, ConstructionElement) - Constructor for class net.risingworld.api.events.player.world.PlayerConstructionEvent
-
- PlayerConstructionEvent(Player, short, int, int, int, int, short, short, short, short, short, short, short, short, short, byte, byte, byte) - Constructor for class net.risingworld.api.events.player.world.PlayerConstructionEvent
-
- PlayerConstructionHitEvent - Class in net.risingworld.api.events.player.world
-
Called when a player hits a construction element (e.g. planks, beams, posters etc).
- PlayerConstructionHitEvent(Player, float, float, float, short, short, int, int, int, int, short, short, short, short, short, short, short, short, short, byte, byte, byte) - Constructor for class net.risingworld.api.events.player.world.PlayerConstructionHitEvent
-
- PlayerCraftItemEvent - Class in net.risingworld.api.events.player
-
Called when the player crafts an item.
- PlayerCraftItemEvent(Player, Item) - Constructor for class net.risingworld.api.events.player.PlayerCraftItemEvent
-
- PlayerCreateBlueprintEvent - Class in net.risingworld.api.events.player.world
-
Called when a user wants to create a blueprint (i.e. when he already selected an
area and wants to finally create the blueprint).
- PlayerCreateBlueprintEvent(Player, BoundingInformation, int, int, int) - Constructor for class net.risingworld.api.events.player.world.PlayerCreateBlueprintEvent
-
- PlayerCreativePlaceBlockEvent - Class in net.risingworld.api.events.player.world
-
Called when a player uses the creative placement tools (F6) to place blocks.
- PlayerCreativePlaceBlockEvent(Player, int, int, int, int, int, int, int, byte, byte, byte) - Constructor for class net.risingworld.api.events.player.world.PlayerCreativePlaceBlockEvent
-
- PlayerCreativePlaceVegetationEvent - Class in net.risingworld.api.events.player.world
-
Called when a player uses the creative placement tools (F6) to place vegetations.
- PlayerCreativePlaceVegetationEvent(Player, short, int, int, int, short, short, short, short, short, short, int) - Constructor for class net.risingworld.api.events.player.world.PlayerCreativePlaceVegetationEvent
-
- PlayerCreativeRemoveConstructionEvent - Class in net.risingworld.api.events.player.world
-
Called when a player uses the creative removal tools (F7) to remove a construction element.
- PlayerCreativeRemoveConstructionEvent(Player, ConstructionElement) - Constructor for class net.risingworld.api.events.player.world.PlayerCreativeRemoveConstructionEvent
-
- PlayerCreativeRemoveConstructionEvent(Player, short, int, int, int, int, short, short, short, short, short, short, short, short, short, byte, byte, byte) - Constructor for class net.risingworld.api.events.player.world.PlayerCreativeRemoveConstructionEvent
-
- PlayerCreativeRemoveObjectEvent - Class in net.risingworld.api.events.player.world
-
Called when a player uses the creative removal tools (F7) to remove an object
(e.g. furniture).
- PlayerCreativeRemoveObjectEvent(Player, ObjectElement) - Constructor for class net.risingworld.api.events.player.world.PlayerCreativeRemoveObjectEvent
-
- PlayerCreativeRemoveObjectEvent(Player, short, byte, int, int, int, short, short, short, short, short, short, int, byte) - Constructor for class net.risingworld.api.events.player.world.PlayerCreativeRemoveObjectEvent
-
- PlayerCreativeRemoveVegetationEvent - Class in net.risingworld.api.events.player.world
-
Called when a player uses the creative removal tools (F7) to remove a plant.
- PlayerCreativeRemoveVegetationEvent(Player, Plant) - Constructor for class net.risingworld.api.events.player.world.PlayerCreativeRemoveVegetationEvent
-
- PlayerCreativeRemoveVegetationEvent(Player, short, int, int, int, short, short, short, short, short, short, boolean) - Constructor for class net.risingworld.api.events.player.world.PlayerCreativeRemoveVegetationEvent
-
- PlayerCreativeTerrainEditEvent - Class in net.risingworld.api.events.player.world
-
Called when a player uses the creative terrain edit tools (F5) to edit the terrain
(e.g. remove, place, smooth etc).
- PlayerCreativeTerrainEditEvent(Player, int, int, int, int, int, int, int, int, PlayerCreativeTerrainEditEvent.Mode) - Constructor for class net.risingworld.api.events.player.world.PlayerCreativeTerrainEditEvent
-
- PlayerCreativeTerrainEditEvent.Mode - Enum in net.risingworld.api.events.player.world
-
- PlayerCustomImageDeleteEvent - Class in net.risingworld.api.events.player
-
Called when a player wants to delete an image.
- PlayerCustomImageDeleteEvent(Player, CustomImage) - Constructor for class net.risingworld.api.events.player.PlayerCustomImageDeleteEvent
-
- PlayerCustomImageUploadEvent - Class in net.risingworld.api.events.player
-
Called when a player has successfully uploaded a custom image to the server.
- PlayerCustomImageUploadEvent(Player, CustomImage, int) - Constructor for class net.risingworld.api.events.player.PlayerCustomImageUploadEvent
-
- PlayerCustomImageUploadRequestEvent - Class in net.risingworld.api.events.player
-
Called when a player wants to upload a custom image (poster).
- PlayerCustomImageUploadRequestEvent(Player, int, String, int, int, int) - Constructor for class net.risingworld.api.events.player.PlayerCustomImageUploadRequestEvent
-
- PlayerDamageEvent - Class in net.risingworld.api.events.player
-
Called when a player takes damage (e.g. fall damage).
- PlayerDamageEvent(Player, short, int, PlayerDamageEvent.Cause) - Constructor for class net.risingworld.api.events.player.PlayerDamageEvent
-
- PlayerDamageEvent.Cause - Enum in net.risingworld.api.events.player
-
Determines why the PlayerDamageEvent
was triggered exactly
(i.e. what's causing the damage).
- PlayerDeathEvent - Class in net.risingworld.api.events.player
-
Called when a player dies.
- PlayerDeathEvent(Player, Player, Vector3f) - Constructor for class net.risingworld.api.events.player.PlayerDeathEvent
-
- PlayerDestroyBlockEvent - Class in net.risingworld.api.events.player.world
-
Called when a player destroys a block.
- PlayerDestroyBlockEvent(Player, int, int, int, int, int, int, int) - Constructor for class net.risingworld.api.events.player.world.PlayerDestroyBlockEvent
-
- PlayerDestroyConstructionEvent - Class in net.risingworld.api.events.player.world
-
Called when the player destroys a construction element.
- PlayerDestroyConstructionEvent(Player, ConstructionElement) - Constructor for class net.risingworld.api.events.player.world.PlayerDestroyConstructionEvent
-
- PlayerDestroyConstructionEvent(Player, short, int, int, int, int, short, short, short, short, short, short, short, short, short, byte, byte, byte) - Constructor for class net.risingworld.api.events.player.world.PlayerDestroyConstructionEvent
-
- PlayerDestroyObjectEvent - Class in net.risingworld.api.events.player.world
-
Called when the player destroys an object (furniture, doors, lamps etc).
- PlayerDestroyObjectEvent(Player, ObjectElement) - Constructor for class net.risingworld.api.events.player.world.PlayerDestroyObjectEvent
-
- PlayerDestroyObjectEvent(Player, short, byte, int, int, int, short, short, short, short, short, short, int, byte) - Constructor for class net.risingworld.api.events.player.world.PlayerDestroyObjectEvent
-
- PlayerDestroyTerrainEvent - Class in net.risingworld.api.events.player.world
-
- PlayerDestroyTerrainEvent(Player, int, int, int, int, int, int, int) - Constructor for class net.risingworld.api.events.player.world.PlayerDestroyTerrainEvent
-
- PlayerDestroyVegetationEvent - Class in net.risingworld.api.events.player.world
-
Called when the player destroys a plant (e.g. cuts a tree).
- PlayerDestroyVegetationEvent(Player, Plant) - Constructor for class net.risingworld.api.events.player.world.PlayerDestroyVegetationEvent
-
- PlayerDestroyVegetationEvent(Player, short, int, int, int, short, short, short, short, short, short, boolean) - Constructor for class net.risingworld.api.events.player.world.PlayerDestroyVegetationEvent
-
- PlayerDisconnectEvent - Class in net.risingworld.api.events.player
-
Called when a player disconnects.
- PlayerDisconnectEvent(Player) - Constructor for class net.risingworld.api.events.player.PlayerDisconnectEvent
-
- PlayerDismountNpcEvent - Class in net.risingworld.api.events.player
-
Called when a player dismounts an npc / animal (e.g. a horse).
- PlayerDismountNpcEvent(Player, Npc) - Constructor for class net.risingworld.api.events.player.PlayerDismountNpcEvent
-
- PlayerDropItemEvent - Class in net.risingworld.api.events.player
-
Called when the player drops an item.
- PlayerDropItemEvent(Player, Item, int, int, Inventory.SlotType, Vector3f, Quaternion) - Constructor for class net.risingworld.api.events.player.PlayerDropItemEvent
-
- PlayerEditConstructionEvent - Class in net.risingworld.api.events.player.world
-
Called when the player edits a construction element (e.g. changes texture,
changes rotation etc).
- PlayerEditConstructionEvent(Player, ConstructionElement) - Constructor for class net.risingworld.api.events.player.world.PlayerEditConstructionEvent
-
- PlayerEditConstructionEvent(Player, short, int, int, int, int, short, short, short, short, short, short, short, short, short, byte, byte, byte, short, int, int, int, int, short, short, short, short, short, short, short, short, short, byte, byte, byte) - Constructor for class net.risingworld.api.events.player.world.PlayerEditConstructionEvent
-
- PlayerElementCollisionEvent - Class in net.risingworld.api.events.player
-
Called when a player "touches" a
World3DModel
, or more precisely, when the
player collides with the collision shape of the element.
- PlayerElementCollisionEvent(Player, WorldElement, boolean, float) - Constructor for class net.risingworld.api.events.player.PlayerElementCollisionEvent
-
- PlayerElementHitEvent - Class in net.risingworld.api.events.player
-
- PlayerElementHitEvent(Player, WorldElement, Vector3f, Vector3f) - Constructor for class net.risingworld.api.events.player.PlayerElementHitEvent
-
- PlayerElementInteractionEvent - Class in net.risingworld.api.events.player
-
- PlayerElementInteractionEvent(Player, WorldElement) - Constructor for class net.risingworld.api.events.player.PlayerElementInteractionEvent
-
- PlayerEnterAreaEvent - Class in net.risingworld.api.events.player
-
Called when a player enters a new Area
- PlayerEnterAreaEvent(Player, Area) - Constructor for class net.risingworld.api.events.player.PlayerEnterAreaEvent
-
- PlayerEnterChunkEvent - Class in net.risingworld.api.events.player
-
Called when a player enters a new chunk.
- PlayerEnterChunkEvent(Player, Vector3i, Vector3i) - Constructor for class net.risingworld.api.events.player.PlayerEnterChunkEvent
-
- PlayerEnterVehicleEvent - Class in net.risingworld.api.events.player
-
Called when a player enters a vehicle.
- PlayerEnterVehicleEvent(Player, int) - Constructor for class net.risingworld.api.events.player.PlayerEnterVehicleEvent
-
- PlayerEnterWorldpartEvent - Class in net.risingworld.api.events.player
-
Called when a player enters a new worldpart.
- PlayerEnterWorldpartEvent(Player, Vector2i, Vector2i) - Constructor for class net.risingworld.api.events.player.PlayerEnterWorldpartEvent
-
- PlayerEvent - Class in net.risingworld.api.events.player
-
Base class for all player events.
- PlayerEvent(Player) - Constructor for class net.risingworld.api.events.player.PlayerEvent
-
- PlayerExitVehicleEvent - Class in net.risingworld.api.events.player
-
Called when a player enters a vehicle.
- PlayerExitVehicleEvent(Player) - Constructor for class net.risingworld.api.events.player.PlayerExitVehicleEvent
-
- PlayerGenerateMapTileEvent - Class in net.risingworld.api.events.player
-
Called when a player has generated a new map tile.
- PlayerGenerateMapTileEvent(Player, int, int, boolean) - Constructor for class net.risingworld.api.events.player.PlayerGenerateMapTileEvent
-
- PlayerGuiElementClickEvent - Class in net.risingworld.api.events.player.gui
-
Called when a player clicks on a gui element.
- PlayerGuiElementClickEvent(Player, GuiElement, boolean, int, float, float, float, float) - Constructor for class net.risingworld.api.events.player.gui.PlayerGuiElementClickEvent
-
- PlayerGuiInputEvent - Class in net.risingworld.api.events.player.gui
-
Called when a player enters a text into a textfield, or more precisely, once
he either presses enter, or once the textfield loses the focus (i.e. the player
clicks somewhere else).
- PlayerGuiInputEvent(Player, GuiElement, String) - Constructor for class net.risingworld.api.events.player.gui.PlayerGuiInputEvent
-
- PlayerHitEvent - Class in net.risingworld.api.events.player
-
Called when a player hits / attacks another player.
- PlayerHitEvent(Player, Player, Vector3f, short, float) - Constructor for class net.risingworld.api.events.player.PlayerHitEvent
-
- PlayerHitNpcEvent - Class in net.risingworld.api.events.player
-
Called when a player hits / attacks an npc.
- PlayerHitNpcEvent(Player, Npc, Vector3f, short, float) - Constructor for class net.risingworld.api.events.player.PlayerHitNpcEvent
-
- PlayerIllegalStateEvent - Class in net.risingworld.api.events.player
-
Triggered when an "illegal state" error occurs for a player.
- PlayerIllegalStateEvent(Player, String, int) - Constructor for class net.risingworld.api.events.player.PlayerIllegalStateEvent
-
- PlayerInventoryAddEvent - Class in net.risingworld.api.events.player.inventory
-
Called when an item is added to the players inventory.
- PlayerInventoryAddEvent(Player, Item, int, Inventory.SlotType, PlayerInventoryAddEvent.Origin) - Constructor for class net.risingworld.api.events.player.inventory.PlayerInventoryAddEvent
-
- PlayerInventoryAddEvent.Origin - Enum in net.risingworld.api.events.player.inventory
-
- PlayerInventoryToChestEvent - Class in net.risingworld.api.events.player.inventory
-
Called when an item is moved from the player inventory to a chest.
- PlayerInventoryToChestEvent(Player, Item, Item, int, int, Inventory.SlotType, int, int) - Constructor for class net.risingworld.api.events.player.inventory.PlayerInventoryToChestEvent
-
- PlayerKeyEvent - Class in net.risingworld.api.events.player
-
Called when a player presses or releases a key on his keyboard.
- PlayerKeyEvent(Player, int, boolean) - Constructor for class net.risingworld.api.events.player.PlayerKeyEvent
-
- PlayerKickEvent - Class in net.risingworld.api.events.player
-
Called when a player gets kicked.
- PlayerKickEvent(Player, String, String) - Constructor for class net.risingworld.api.events.player.PlayerKickEvent
-
- PlayerLeaveAreaEvent - Class in net.risingworld.api.events.player
-
Called when a player leaves an Area
- PlayerLeaveAreaEvent(Player, Area) - Constructor for class net.risingworld.api.events.player.PlayerLeaveAreaEvent
-
- PlayerMapClickEvent - Class in net.risingworld.api.events.player.gui
-
Called when a player clicks on a position on the map (gui).
- PlayerMapClickEvent(Player, int, boolean, float, float) - Constructor for class net.risingworld.api.events.player.gui.PlayerMapClickEvent
-
- PlayerMapCreateMarkerEvent - Class in net.risingworld.api.events.player.gui
-
Called when a player creates a new map marker.
- PlayerMapCreateMarkerEvent(Player, int, short, int, float, float) - Constructor for class net.risingworld.api.events.player.gui.PlayerMapCreateMarkerEvent
-
- PlayerMapRemoveMarkerEvent - Class in net.risingworld.api.events.player.gui
-
Called when a player removes a new map marker.
- PlayerMapRemoveMarkerEvent(Player, int, short, int, float, float) - Constructor for class net.risingworld.api.events.player.gui.PlayerMapRemoveMarkerEvent
-
- PlayerMountNpcEvent - Class in net.risingworld.api.events.player
-
Called when a player mounts an npc / animal (e.g. a horse).
- PlayerMountNpcEvent(Player, Npc) - Constructor for class net.risingworld.api.events.player.PlayerMountNpcEvent
-
- PlayerNpcEvent - Class in net.risingworld.api.events.player
-
Base class for all player - npc related events.
- PlayerNpcEvent(Player, Npc) - Constructor for class net.risingworld.api.events.player.PlayerNpcEvent
-
- PlayerNpcInteractionEvent - Class in net.risingworld.api.events.player
-
Called when a player interacts (i.e. presses the interaction key) with an npc.
- PlayerNpcInteractionEvent(Player, Npc) - Constructor for class net.risingworld.api.events.player.PlayerNpcInteractionEvent
-
- PlayerNpcInventoryAccessEvent - Class in net.risingworld.api.events.player
-
Called when a player accesses the inventory of an npc (when he accesses
the saddle bags of a mount, for example).
- PlayerNpcInventoryAccessEvent(Player, Npc) - Constructor for class net.risingworld.api.events.player.PlayerNpcInventoryAccessEvent
-
- PlayerObjectEvent - Class in net.risingworld.api.events.player.world
-
Base class for any kind of interactions (destroy, pickup, use etc) with objects
(like furniture, doors, lamps etc).
- PlayerObjectEvent(Player, ObjectElement) - Constructor for class net.risingworld.api.events.player.world.PlayerObjectEvent
-
- PlayerObjectEvent(Player, short, byte, int, int, int, short, short, short, short, short, short, int, byte) - Constructor for class net.risingworld.api.events.player.world.PlayerObjectEvent
-
- PlayerObjectHitEvent - Class in net.risingworld.api.events.player.world
-
Called when a player hits an object (e.g. furniture, doors, lamps etc).
- PlayerObjectHitEvent(Player, float, float, float, short, short, byte, int, int, int, short, short, short, short, short, short, int, byte) - Constructor for class net.risingworld.api.events.player.world.PlayerObjectHitEvent
-
- PlayerObjectInteractionEvent - Class in net.risingworld.api.events.player
-
Called when a player interacts (i.e. presses the interaction key) with a default
game object (e.g. furniture).
- PlayerObjectInteractionEvent(Player, short, byte, int, int, int, short, short, short, short, short, short, int, byte, boolean) - Constructor for class net.risingworld.api.events.player.PlayerObjectInteractionEvent
-
- PlayerPermissionGroupChangeEvent - Class in net.risingworld.api.events.player
-
Called when the permission group of a player changes.
- PlayerPermissionGroupChangeEvent(Player, String, String) - Constructor for class net.risingworld.api.events.player.PlayerPermissionGroupChangeEvent
-
- PlayerPickupItemEvent - Class in net.risingworld.api.events.player
-
Called when the player picks up a world item.
- PlayerPickupItemEvent(Player, WorldItem, int, Inventory.SlotType) - Constructor for class net.risingworld.api.events.player.PlayerPickupItemEvent
-
- PlayerPlaceBlockEvent - Class in net.risingworld.api.events.player.world
-
Called when a player places a block in the world.
- PlayerPlaceBlockEvent(Player, int, int, int, int, int, int, int, byte, byte) - Constructor for class net.risingworld.api.events.player.world.PlayerPlaceBlockEvent
-
- PlayerPlaceBlueprintEvent - Class in net.risingworld.api.events.player.world
-
Called when a user wants to place a blueprint, i.e. a blueprint which was
already created previously.
- PlayerPlaceBlueprintEvent(Player, BoundingInformation, int, int, int, int) - Constructor for class net.risingworld.api.events.player.world.PlayerPlaceBlueprintEvent
-
- PlayerPlaceConstructionEvent - Class in net.risingworld.api.events.player.world
-
Called when the player places a construction element.
- PlayerPlaceConstructionEvent(Player, ConstructionElement) - Constructor for class net.risingworld.api.events.player.world.PlayerPlaceConstructionEvent
-
- PlayerPlaceConstructionEvent(Player, short, int, int, int, int, short, short, short, short, short, short, short, short, short, byte, byte, byte) - Constructor for class net.risingworld.api.events.player.world.PlayerPlaceConstructionEvent
-
- PlayerPlaceGrassEvent - Class in net.risingworld.api.events.player.world
-
Called when a player replants grass.
- PlayerPlaceGrassEvent(Player, int, int, int, int, int, int, int) - Constructor for class net.risingworld.api.events.player.world.PlayerPlaceGrassEvent
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- PlayerPlaceObjectEvent - Class in net.risingworld.api.events.player.world
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Called when the player places an objects (furniture, doors, lamps, chests etc).
- PlayerPlaceObjectEvent(Player, ObjectElement) - Constructor for class net.risingworld.api.events.player.world.PlayerPlaceObjectEvent
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- PlayerPlaceObjectEvent(Player, short, byte, int, int, int, short, short, short, short, short, short, int, byte) - Constructor for class net.risingworld.api.events.player.world.PlayerPlaceObjectEvent
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- PlayerPlaceTerrainEvent - Class in net.risingworld.api.events.player.world
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Called when a player places terrain (i.e. dirt, stone, gravel etc) in the world.
- PlayerPlaceTerrainEvent(Player, int, int, int, int, int, int, int) - Constructor for class net.risingworld.api.events.player.world.PlayerPlaceTerrainEvent
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- PlayerPlaceVegetationEvent - Class in net.risingworld.api.events.player.world
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Called when the player places a plant (saplings, seedlings etc).
- PlayerPlaceVegetationEvent(Player, short, int, int, int, short, short, short, short, short, short, int) - Constructor for class net.risingworld.api.events.player.world.PlayerPlaceVegetationEvent
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- PlayerPlaceWaterEvent - Class in net.risingworld.api.events.player.world
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Called when a player places water in the world.
- PlayerPlaceWaterEvent(Player, int, int, int, int, int, int, int) - Constructor for class net.risingworld.api.events.player.world.PlayerPlaceWaterEvent
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- PlayerPlayerInteractionEvent - Class in net.risingworld.api.events.player
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Called when a player interacts (i.e. presses the interaction key) with another player.
- PlayerPlayerInteractionEvent(Player, Player) - Constructor for class net.risingworld.api.events.player.PlayerPlayerInteractionEvent
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- PlayerPrivateMessageEvent - Class in net.risingworld.api.events.player
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Called when a player sends a private message to another player.
- PlayerPrivateMessageEvent(Player, Player) - Constructor for class net.risingworld.api.events.player.PlayerPrivateMessageEvent
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- PlayerRemoveConstructionEvent - Class in net.risingworld.api.events.player.world
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Called when the player removes a construction element without destroying it, i.e.
- PlayerRemoveConstructionEvent(Player, ConstructionElement) - Constructor for class net.risingworld.api.events.player.world.PlayerRemoveConstructionEvent
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- PlayerRemoveConstructionEvent(Player, short, int, int, int, int, short, short, short, short, short, short, short, short, short, byte, byte, byte) - Constructor for class net.risingworld.api.events.player.world.PlayerRemoveConstructionEvent
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- PlayerRemoveGrassEvent - Class in net.risingworld.api.events.player.world
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Called when a player removes/cuts grass.
- PlayerRemoveGrassEvent(Player, int, int, int, int, int, int, int) - Constructor for class net.risingworld.api.events.player.world.PlayerRemoveGrassEvent
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- PlayerRemoveObjectEvent - Class in net.risingworld.api.events.player.world
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Called when the player removes an object (furniture, doors, lamps etc) without
destroying it (usually this is called when a player deconstructs an object, i.e.
- PlayerRemoveObjectEvent(Player, ObjectElement) - Constructor for class net.risingworld.api.events.player.world.PlayerRemoveObjectEvent
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- PlayerRemoveObjectEvent(Player, short, byte, int, int, int, short, short, short, short, short, short, int, byte) - Constructor for class net.risingworld.api.events.player.world.PlayerRemoveObjectEvent
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- PlayerRemoveVegetationEvent - Class in net.risingworld.api.events.player.world
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Called when the player removes a plant without destroying it.
- PlayerRemoveVegetationEvent(Player, Plant) - Constructor for class net.risingworld.api.events.player.world.PlayerRemoveVegetationEvent
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- PlayerRemoveVegetationEvent(Player, short, int, int, int, short, short, short, short, short, short, boolean) - Constructor for class net.risingworld.api.events.player.world.PlayerRemoveVegetationEvent
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- PlayerRemoveWaterEvent - Class in net.risingworld.api.events.player.world
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Called when a player removes water.
- PlayerRemoveWaterEvent(Player, int, int, int, int, int, int, int) - Constructor for class net.risingworld.api.events.player.world.PlayerRemoveWaterEvent
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- PlayerRespawnEvent - Class in net.risingworld.api.events.player
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Called when a player respawns after death.
- PlayerRespawnEvent(Player, Vector3f, Quaternion, boolean) - Constructor for class net.risingworld.api.events.player.PlayerRespawnEvent
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- PLAYERS - Static variable in class net.risingworld.api.utils.CollisionType
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Players (does not include the client the raycast is performed on)
- PlayerSelectFileEvent - Class in net.risingworld.api.events.player.gui
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Called when a player selects a file in the GuiFileBrowser
element.
- PlayerSelectFileEvent(Player, GuiFileBrowser, String, String, int, String) - Constructor for class net.risingworld.api.events.player.gui.PlayerSelectFileEvent
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- PlayerSetSignTextEvent - Class in net.risingworld.api.events.player
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- PlayerSetSignTextEvent(Player, int, String) - Constructor for class net.risingworld.api.events.player.PlayerSetSignTextEvent
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- PlayerSleepEvent - Class in net.risingworld.api.events.player
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Called when a player starts sleeping or when he wakes up.
- PlayerSleepEvent(Player, boolean) - Constructor for class net.risingworld.api.events.player.PlayerSleepEvent
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- PlayerSpawnEvent - Class in net.risingworld.api.events.player
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Called when a player spawns after connecting.
- PlayerSpawnEvent(Player, Vector3f, Quaternion) - Constructor for class net.risingworld.api.events.player.PlayerSpawnEvent
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- PlayerStartFishingEvent - Class in net.risingworld.api.events.player
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Called when a player starts fishing.
- PlayerStartFishingEvent(Player, Vector3f, int, byte, boolean, int, short) - Constructor for class net.risingworld.api.events.player.PlayerStartFishingEvent
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- PlayerStartFlyingEvent - Class in net.risingworld.api.events.player
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Called when a player starts flying (F2)
- PlayerStartFlyingEvent(Player) - Constructor for class net.risingworld.api.events.player.PlayerStartFlyingEvent
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- PlayerStopFishingEvent - Class in net.risingworld.api.events.player
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Called when a player stops fishing.
- PlayerStopFishingEvent(Player) - Constructor for class net.risingworld.api.events.player.PlayerStopFishingEvent
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- PlayerStopFlyingEvent - Class in net.risingworld.api.events.player
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Called when a player stops flying (F2)
- PlayerStopFlyingEvent(Player) - Constructor for class net.risingworld.api.events.player.PlayerStopFlyingEvent
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- PlayerTeleportEvent - Class in net.risingworld.api.events.player
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Called when a player is teleported to another location.
- PlayerTeleportEvent(Player, Vector3f, PlayerTeleportEvent.Cause) - Constructor for class net.risingworld.api.events.player.PlayerTeleportEvent
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- PlayerTeleportEvent.Cause - Enum in net.risingworld.api.events.player
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Determines what caused the teleportation
- PlayerVegetationEvent - Class in net.risingworld.api.events.player.world
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Base class for any kind of interactions (destroy, pickup, plant etc) with vegetations.
- PlayerVegetationEvent(Player, Plant) - Constructor for class net.risingworld.api.events.player.world.PlayerVegetationEvent
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- PlayerVegetationEvent(Player, short, int, int, int, short, short, short, short, short, short, boolean) - Constructor for class net.risingworld.api.events.player.world.PlayerVegetationEvent
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- PlayerVegetationHitEvent - Class in net.risingworld.api.events.player.world
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Called when a player hits a plant (e.g. a tree, bush, flowers etc).
- PlayerVegetationHitEvent(Player, float, float, float, short, short, int, int, int, short, short, short, short, short, short, boolean) - Constructor for class net.risingworld.api.events.player.world.PlayerVegetationHitEvent
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- PlayerVehicleEvent - Class in net.risingworld.api.events.player
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Base class for all player - vehicle related events.
- PlayerVehicleEvent(Player) - Constructor for class net.risingworld.api.events.player.PlayerVehicleEvent
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- PlayerWorldEditEvent - Class in net.risingworld.api.events.player.world
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Base class for all player world/terrain events.
- PlayerWorldEditEvent(Player, int, int, int, int, int, int) - Constructor for class net.risingworld.api.events.player.world.PlayerWorldEditEvent
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- PlayerWorldHitEvent - Class in net.risingworld.api.events.player.world
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Called when a player hits terrain or blocks with a tool (e.g. pickaxe).
- PlayerWorldHitEvent(Player, float, float, float, short, short, int, int, int, int, int, int, PlayerWorldHitEvent.Type) - Constructor for class net.risingworld.api.events.player.world.PlayerWorldHitEvent
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- PlayerWorldHitEvent.Type - Enum in net.risingworld.api.events.player.world
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- playGameSound(String) - Method in interface net.risingworld.api.objects.Player
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Plays an ingame sound effect at the position of the player which can only be
heard by this player.
- playGameSound(String, Vector3f) - Method in interface net.risingworld.api.objects.Player
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Plays an ingame sound effect at the given world position which can only be
heard by this player.
- playGameSound(String, Vector3f, String, float) - Method in interface net.risingworld.api.objects.Player
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Plays an ingame sound effect at the given world position.
- playSound(SoundInformation) - Method in interface net.risingworld.api.objects.Player
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Plays a custom 2D sound (i.e. it can be heard everywhere, but only by this player).
- playSound(SoundInformation, Vector3f) - Method in interface net.risingworld.api.objects.Player
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Plays a custom 3D sound at the given position.
- playSound(SoundInformation, boolean, float, float, float, float, Vector3f) - Method in interface net.risingworld.api.objects.Player
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Plays a custom 3D sound at the given position.
- Plugin - Class in net.risingworld.api
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Plugin
is the base class for all plugins.
- Plugin() - Constructor for class net.risingworld.api.Plugin
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- position() - Method in class net.risingworld.api.utils.WorldEditBatch
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Used internally.